Base Character with good topology,
Ready to use in UE4 and Unity.
Nice to start, you can easily sclupt, modify, create/add clothes, or rig the model.
All preview renders were rendered in Blender with Cycles.
You will find in this product:
Base Character Mesh
You can change the level of the subdivision in Blender file.
Model export:
.3ds.BLEND.FBX.DAE.OBJ
Ask if you need other format
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