Design created for the CGTrader Fantasy Character contest, the Pale Knight. Not based off any existing intellectual property, and a little bit different from my usual sci-fi spaceship fare, the Pale Knight is a unique design lightly inspired by the look of the Dark Souls universe, while being completely unique. The model itself is a static scene, all items aside from some of the smaller silver armor pieces and the sword are fully unwrapped and textured, the scene uses 1,515,775 vertices and 1,461,653 polygons, so is not designed as a real-time model by any means, despite its full set of PBR textures. The folder includes 11 sets of full PBR textures and some other textures for some minor objects, resolutions ranging from 4096 to 2048 The textures come in a seperate folder and need to be unpacked in the same directory as the .blend file. The file was created in Blender 3.3.1 and rendered using the internal Cycles render engine. Some of the meshes were created or modified using Zbrush, and textures are done with Substance Painter.