How a Reaver shall be armed

How a Reaver shall be armed Free low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

How a Reaver shall be armed
Reaver Game/Film ready character.Prefabs:

SM_armingCap – Poly: 416 SM_belt – Poly: 1090 SM_body – Poly: 8348 SM_boots – Poly: 752 SM_chainGorget – Poly: 484 SM_cuisses – Poly: 5944 SM_gambeson – Poly: 2010 SM_gauntlet – Poly: 5760 SM_gorget – Poly: 1034 SM_greaves – Poly: 2712 SM_helmet – Poly: 4086 SM_hose – Poly: 1270 SM_locketChain – Poly: 1132 SM_musculata – Poly: 3436 SM_pauldron – Poly: 5852 SM_sabatons – Poly: 4546 SM_sword – Poly: 1346 SM_vambrace – Poly: 6312

Technical details
UV mapping and geometry: Polygonal Quads. Texture set dimensions and number: 2048x2048; (4) set (6 channels). Types of materials and texture maps: PBR metallic – roughness.

Source:
Concept art by Albert Gregl

Item rating
0 0
How a Reaver shall be armed
Free
 
Royalty Free No Ai License 
How a Reaver shall be armed
Free
 
Royalty Free No Ai License 
Response 100% in 7.1h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Animating
PBR modeling

3D Model formats

Format limitations
Native
  • Blender 3.5.1 (.blend)3.57 MBVersion: 3.5.1Renderer: Default 3.5.1
Exchange
  • Collada (.dae)4.54 MB
  • glTF 2.0 (.gltf, .glb)95.3 MB
  • Autodesk FBX (.fbx)3.35 MB
  • OBJ (.obj, .mtl)2.44 MB

3D Model details

  • Publish date2023-09-30
  • Model ID#4808464
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 56,530
  • Vertices 58,590
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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