A
2024-09-08 18:23:17 UTCandreas-bondarenko-1
wow. may i use this for a metahuman in a gameprojekt?
Female Clothing
Features
PBR 2048 x 2048 textures for Unity, Unreal and Vray
Polycount for clothing [11880 faces - 23752 tris - 12036 verts]
System unit is cm for Maya
Real world scale
Textures
General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 2048 x 2048_
UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 2048 x 2048_
Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 2048 x 2048_
Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 2048 x 2048_
Files
Maya file [Wear_10.mb] scene with clothing on manequin and on hanger
fbx file [Wear_10_onManequin.fbx] model on manequin for preview
[onManequin.zip] the models on manequin in .obj .fbx .dae formats