CAR RIM:
I add: When you start the 3D model of the car rim you will see it all in pink, to add the textures to the rim go to shading, now go to Image Texture and include the corresponding textures to see the real colours of the rim, to put the texture of the world, in the shading tab switch from object to world and put the texture you like in Image Texture.
The images you can see in the pictures are rendered with the Cycles engine of Blender.
What textures does it contain?
In 3 colours:
Black.
Silver grey.
Brown.
Other details:
Time to make the 3D model: 23 hours.
Work done by JosPCStudios.