Simple ball and chain model with separate ball, chain links and shackle. Great for medieval dungeon setting or old-timey prison scene.
Created natively in Blender using the displace modifier to drive simple deformation on the sphere. Color, shine, and reflections all determined by adjusting the settings in the principled BSDF. A third-party normal map texture is used for further detail though I'm sure one could also create it natively. The normal map texture is provided along with the rest of the texture images the map came from. I believe one could use those instead of just the BSDF--to their choice.
Thank you for viewing and downloading this model. Please let me know what you use it for and provide screenshots. I'd love to see the final product.
HDRIs used for screenshots provided.
P.S. The blender project also has a separate ball with handle. The polygon and vert statistics DO NOT take into account this separate ball.