A model of five segments of the facade of the building. These segments are perfect for creating a background at the level of your game or the background of your render in a city landscape. You can quickly and easily deliver the signed notes to the facade of a high-rise office building. The model contains a set of textures ready for use in such game engines as: Unity (all render tapy) and Unreal Engine4 there is also a set of textures for PBR rendering so that you can easily use this model in any game engine or visualizer that uses PBR rendering. All textures have a size of 4096x4096, which maximizes the appearance of the surface of the model.
Below is a description of texture packaging for Unity and Unreal Engine 4:
Unity HD render pipeline:Albedo - Base color, Alpha channel: OpacityMask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: GlossinessNormal – Normal mapEmissive – Emissive
Unity universal render pipeline:Albedo - Base color, Alpha channel: OpacityMetallic Smoothness – R channel: Metallic, Alpha channel: GlossinessSpecular Smoothness - R channel: Specular, Alpha channel: GlossinessNormal – Normal mapEmissive – EmissiveAmbient occlusion - Ambient occlusion (black and white)
Unreal Engine 4:Base color – RGB channel: Base color, Alpha channel: OpacityOcclusionRoughnessMetallic: R channel: Mixed AO, G channel: Roughness, B channel: MetallicNormal – Normal mapEmissive – Emissive