A simple alien reptile model sculpted in blender, and textured in cycles. This is version 1 d. The main poly count for the very high poly model is in the description, poly counts for the game ready versions are in the display images. The blend file has been exported to various formats but you can always open the original blend file, modify it and export it to your format.
--> Few details about the model. It has 2 parts the cycles version and the game ready versions. * Layer 1 contains the ultra high poly mesh as in the description and layer 6 contains a simple cycles floor. For rendering and animating, you can use these layers, along with the cycles renderer. * Layer 2,3 & 4 contain the game ready low, medium and high poly models and layer 16 (right below 6) contains a game ready dirt ground. For games, you can use one of the 2, 3 or 4 layers along with layer 16 , and the blender game engine.
Note: You must extract the textures.zip file where all the main project files are. You must ensure that the textures are extracted in the textures folder for the textures to work properly.