The model I've recently finished.
It has been created in ZBrush and remeshed in it too. UV-mapped in 3D-COAT and textured in Substance Painter 2. Rendering has been made in those programs too, plus the clean ones have been rendered in Arion.
The model is scaled down from 2 million polygons down to ~39k polygons, so it should run smoothly-ok in games, renders etc.
It has almost 100% quad UVs and is fairly detailed. Several maps such as normal, roughness, metallic, albedo, height,... are in the ZIP file. Texture maps are 4k textures.
This has been made without copying original model parts, it all has been done with referencing.obj Though the credit for the OC: https://www.deviantart.com/dragonith/art/F-U-S-E-Corp-Special-Esylveon-769717835 (my only reference image)
You can use this model for whatever you want, just make sure to credit me properly (if possible). Read more about that in the !ReadMe.txt file in the ZIP archive.
Time for creating the whole thing: 2-4 days (hard to say, only used the evenings) Maybe I'm gonna rig and pose it later on. Don't know yet
Hope you like it ^-^ Cheers =3