Character I've made recently as a challenge of turning 2d concept art into 3d game-ready character. It's a finch dressed as a XIX century low class rascal/student. Character was made using primarly blender, the only exception was texturing process made in Substance Painter. Whole texture pack is quite heavy because I used overall 11 UDIMs. In all 3d files I didn't applied subdivisions. Hope you will find this model cool and use to for some great animations or games. Any comments, likes, modeling advices or DMs are highly welcommed.