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julianodimitrov
Worked great in AfterEffects :)
Originally modeled in Cinema 4D R 19Final images rendered with Advanced Render
Advanced Format C4DOther Format FBX 3DS OBJ STL
Maps for the Bronze Astounaut Spacesuit pose
SCALE:
Texture resolution 2048x2048Texture format TGA
Poly Count :Polygon Count - 363143Vertex Count - 364309No N-Gons Only Quads