A creature I sculpted in Blender a couple of months ago.
I do a lot of interior renders for clients and thought I will try something different to the normal chairs I usually model.
I checked all parts of this project in Cura.
Files iclueded: .stl exports (for some reason the Piercing won't export to the correct scale) .blend files ( One for the assembled parts and one for the packed parts)
Do not hesitate to contact me if there are any issues.
This is a very high density mesh