Dig Dug is a maze arcade video game released by Namco in 1982.
It was distributed in North America by Atari, Inc.
The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks.
This is a 2 piece set, composed of the arcade cabinet itself and it's base. I've shown an example in the pictures how we can light up this piece, but take into consideration that we can use the light according to your own creativity (different colors, intensity, position, etc.).
Behind the piece you will find a small hole just in case you want to use a light source with a cord (e.g. LED strip).
The arcade cabinet dimensions are the following (mm):
Height- 215
Width- 96
Depth- 90
The base of the arcade cabinet dimensions are the following (mm):
Height- 8
Width- 96
Depth- 79
Sculpting software used: Blender
Render method used for the previews: Cycles
Filament: PLA
Slicer used to 3D print: Ultimaker Cura
Settings I've used to 3D print:
Standard quality - 0.2mm
Infill - 99%
Supports - I've used regular supports for the control panel (joystick with buttons) and for the top of the arcade (inner supports).
Speed - 50% first 20 layers and 100% for the rest
Plate Adhesion - Skirt
Cooling - Enabled
Travel - Retraction Enabled