This model is realtime ready and modeled after the m32 grenade launcher.
The white studio setting renders are done in iRay. Wireframe shots are max viewports. Other shots are in UDK.
It has a very basic rig with; a scene root, split mid gun for reload, barrels and the 6 rounds loaded into the gun by default.
Max file is in 2011. FBX should carry everything fairly well. OBJ provided for maximum compatibility.
Oriented to realtime it will hold up for mid/background application for offline rendering.
Thank you for taking a look.