3D asset of the Chicago Bears official game helmet.
Model is built to a high level of detail.
All parts, textures, and materials are named and organized in an orderly fashion; making this asset easy to work with an edit.
Textures and materials are included.
C4d version contains polygon objects, and polygon objects nested in modifier objects; i.e Hyper NURBs, and NURB extrusion along spline for the helmet Shell and Face Mask respectively.
Exported versions contain converted polygon objects with full (level 2) subdivision, and light (level 1) subdivision (as seen in render images).
Modeled and rendered in Cinema4D 11.
Asset info:
Base:
Points: 7940
Polygons: 8037
Objects: 48
Subdivided:
Points: 28366
Polygons: 27751
Objects: 99
Textures: single texture map 1200x1200