Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This underwater maintenance droid is perfect for marine exploration scenes, underwater facility games, or educational simulations. Its streamlined profile, adaptable joints, and optical sensors make it efficient and versatile. The pressurized hull and synchronized propulsion ensure performance in deep-water situations.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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