All the textures applied are baked which are seprately available.Real world scale is applied. Images above for preview were rendered in blender(render engine:cycles).
MODELING STATISTICS
-Faces(Quads):69371
TEXTUREING
All PBR textures maps are 8k for vessel(diffuse,metalness,rougnsess,transparency,normal)
All PBR textures maps are in 4k for containers(dissuse,normal)
UV UNWRAPING
All objects are UV unwraped
Two UVs (one for containers other for vessel)
FILE FORMATS.OBJ , .FBX , .BLEND