A classical wooden dighy, painted white and blue with varnished highlights.
This is a relatively low-poly model intended for games, with only 6,288 triangles. However due to the care taken in texturing, it looks realistic enough for animation work.
The model has 4 different materials which can be applied, each representing an increasing amount of wear. In order for these materials to work properly, the 'textures' folder will have to be placed in the same folder as the blend file.
The default material is wear_0.
To change the material in Blender, go to the 'Material Properties' tab to the right and choose the desired material in the second drop-down menu from the top.
Textures used in wear_0 are 1024px x 1024px.
All other textures are 4096px x 4096px.