[Description]
Detailed 3D model of car-rim Volk Racing SF Challenge
[Available files for download]
All formats have 3 levels smoothing: off, 1, 2:
[Technical notes]
• MeshSmooth modifier is on the objects and not collapsed, so you can increase or decrease smooth iterations
Without MeshSmooth - 19 725 polygons and 19 933 vertex
MeshSmooth SUB_1 - 78 529 polygons and 79 262 vertex
MeshSmooth SUB_2 - 176 119 polygons and 177 212 vertex
The model in format 3Ds Max 2014,2013,2012,2011 incliyed material Scanline Renderer
Final images rendered with KeyShoy 9
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