Accurate extremely high definition undercarriage model of a 4x4 car with detailed gearbox, driveshaft, suspension and brakes.
Everything is modeled very detailed down to the detail of the screws.
In
the 3dsMax2008 version the suspension is rigged. As all the parts are
separated in each of the 3d formats available you can set up a rig also
in the 3D software you use.
Please notice that only the 3dsMax 2008 version is rigged.
Max 2008 Format:
The suspension is rigged. For each wheel only one helper needs to be moved.
Meshsmooth
is applied so you can set the object resolution as you like. Just use
the Named Selection Set meshsmooth to select the SubD objects.
Max 6.0 Format:
Meshsmooth
is applied so you can set the object resolution as you like. Just use
the Named Selection Set meshsmooth to select the SubD objects.
Maya 8.0 Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons.
Cinema 4D 9.6 Format:
In 3 different resolutions ranging from 1157519 to 2362606 Polygons.
Lwo 6.0 Format:
In
3 different resolutions ranging from 1157519 to 2362606 Polygons. The
lowest poly-version is the SubD. hull. So you can use it easily as SubD
in any Software supporting SubD.
Obj Format:
In 3 different
resolutions ranging from 1157519 to 2362606 Polygons. The lowest
poly-version is the SubD. hull. So you can use it easily as SubD in XSI
or any Software supporting SubD.
3ds Format:
In 3 different resolutions ranging from 2282391 to 4703594 Polygons.
Previews rendered in XSI.