The 3d model was designed according to real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools: Editable Poly, Turbo Smooth - Level 2
Formats: Max 2011 - Default Materials - Polys 7262989 - Verts 3662628 Max 2016 - Vray Materials - Polys 7220077 - Verts 3640752
Converted Formats: Obj / FBX / 3DS / Maya Binary - MB- V2012 / LightWave - LWO- V11.5 / Cinema 4D - V9.5 / Soft Image - XSI - V2014 / STL
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D