This is a high poly model of the RAM 1500 TRX rim.
Modeled from reference images with mainly a front view and perspective view.
The model is mainly quads with a few triangles. Model is made with holding edges for applying subdivision.
The rim has 6 sub-objects with the six rim bolts joined into one object as well as the 12 trim ring bolts joined into one object.
The trim ring is modeled separate and can be modified or replaced.
The rim is approximately 18 inches in diameter by 9 inches wide.
-Blend file contains the rim with the named sub-objects and active subdivision modifiers. The rim is in the blank scene as in the preview images with the hdri packed into the file. Materials are applied and can be edited in the file.
-obj/mtl file (base mesh without subdivision applied)
-fbx file (base mesh without subdivision applied)
-Textures folder with 4k, 8 bit pngs (BaseColour, Metallic & Roughness maps)
Note:
Previews are rendered in Cycles with blender native materials applied.
All UVS are unwrapped onto one 0-1 texture space, non-overlapping.
-Wireframe previews are with the base mesh without subdivision.
Rim 6 sub-objects: 29,208 verticies, 28,453 faces
Rim base + center cap: 16,672 verticies, 16,577 faces