G
gl4ever08
Geometry:
Objects [3]
Vertices [94,211]
Faces [94,121]
Tris [188,238]
Level 2 Subdivision
Textures:
PBR MetallicRough (BaseCol, Roughness, Metalness, AO ,Normal OpenGL ,Coat_Roug etc )
Note:
3d print ready NO
modeled closely to real world scale (not 100% accurate)
Rendered in Marmoset Toolbag