Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all other, game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This 3D model is ideal for automotive simulations, racing games, and virtual reality experiences, showcasing realistic details of high-performance racing engines. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. The metallic and reflective textures enhance realism for engine components. Also, all textures are 4096*4096 in size. If you liked this model, please like and leave a comment.