Hartge Type C

Hartge Type C 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

[Description]

Detailed 3D model of car-rim Hartge Type C

[Available files for download]

All formats have 3 levels smoothing: off, 1, 2:

  • 3ds Max 2014 - Standard materials
  • 3ds Max 2013 - Standard materials
  • 3ds Max 2012 - Standard materials
  • 3ds Max 2011 - Standard materials
  • FBX
  • OBJ
  • Archive with previews

[Technical notes]

• MeshSmooth modifier is on the objects and not collapsed, so you can increase or decrease smooth iterations

Without MeshSmooth - 16 076 polygons and 15 622 vertex

MeshSmooth SUB_1 - 63 210 polygons and 63 336 vertex

MeshSmooth SUB_2 - 148 188 polygons and 148 380 vertex

The model in format 3Ds Max 2014,2013,2012,2011 incliyed material Scanline Renderer

Final images rendered with KeyShoy 9

If you want to see more models from me - just click on my name Thank you for choosing this model. I hope you like it I would be grateful if you would rate my model. Enjoy the shopping!

Item rating
1 0
Hartge Type C
$12.00
 
Editorial No Ai License 
Hartge Type C
$12.00
 
Editorial No Ai License 
Available in these collections
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3D Model formats

Format limitations
  • Autodesk 3ds Max (.max) (4 files)10.2 MBVersion: 2011Renderer: Default (Scanline) Version: 2012Renderer: Default (Scanline) Version: 2014Renderer: Default (Scanline) Version: 2013Renderer: Default (Scanline)
  • Autodesk FBX (.fbx)9.5 MB
  • OBJ (.obj, .mtl)5.92 MB

3D Model details

  • Publish date2022-04-19
  • Model ID#3709690
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 16,076
  • Vertices 15,622
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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