This is a very detailed 3d model of a 1963 Ferrari Colombo 400 Superamerica V12 engine (330 series) (Tipo 163/566 competition) with gearbox included. It is similar to the engines used by the 250 GTOs, but bigger. It is a 4 litre (3967 cc) engine, with a bore of 77 mm and a stroke of 71.8, unitary displacement of 330 and one had a maximum power of 390 bhp at 7500 rpm. It was used for the Ferrari America series, the 330 LMB series as well as the 330 GTO models.
Includes:
Features:
Polygonal model (quads only) originally created in 3ds Max. A total of 20 objects, all grouped.
Redshift, Corona, V-Ray, Arnold and Default materials included for 3ds Max. V-Ray materials for Cinema4D. Default standard materials for Blender, OBJ and FBX version. Two OBJ Files with different subdivision levels.
Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.
Proper quad modeling which allows any level of resolution and close ups. No ngons used.
Everything about the engine is done in very high detail and extremely close to the real engine (even small bolts are modeled).
No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
There are 22 materials used in the scene.
Four textures (PNG format) with resolutions from 250x250 to 1024x1024 used for bolts, oil filter, some plates and distributors normal bumps.
Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers and all sticker textures are original stickers from that era. No default names for objects or materials used.
Renders were done in 3ds Max 2013 with V-Ray 2.4 Press zoom on the previews to see high-res images.
The rendering scenes are not included.