This conceptual design project, called Concept Design (Shell), focuses on the creation of a collection of conceptual models with the objective of serving as initial pieces for the design of space vehicles. These models are based on design principles such as shape, proportion and symmetry, which guarantees a rigorous and efficient approach in their topology.
The topology of these models has been carefully designed to ensure efficiency and optimization. In addition, they are textured in high quality using Substance Painter and a gradient material and carbon fiber texture for exceptional realism. Each model has details such as staples, screws and labels on the structure to give it even more realism.
This project stems from an exercise in formal exploration of silhouettes and gradients for application in spacecraft design. The result is a unique collection of conceptual models with a technical and aesthetic approach, ideal for those interested in space design and the creation of high quality space vehicles.
Technical information
NotesIt is recommended to use the native fileDownload (general zipped folder with subfolders dedicated to each format, in Blend format the texturesare embedded, in the Resources folder you will find all the necessary texture maps).