Pickup truck off road

Pickup truck off road Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Pickup truck off road.

  • Originally created with 3ds Max 2016.
  • 3D model created maximally close to a real truck and based on the dimensions from open sources.
  • PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
  • Middle Poly model.
  • This realistic 3D model is perfect for your game and render or animation.
  • I drew all the dashboards and sensors myself in Photoshop.
  • Materials, objects, textures and groups have a unique name, so there will be no confusion.
  • The suspension and frame have been worked out.
  • This model is suitable for GTAV and American Truck Simulator and other games.
  • Unit scale. cm/cm .
  • Scale 1 to 1.

Texture resolution.

  1. Body 4096X4096.
  2. Dashboard 4096X4096.
  3. Frame 4096X4096.
  4. Glass 4096X4096.
  5. Salon 4096X4096.
  6. Wheels 4096X4096.
  7. Tires 4096X4096.
  8. Lights 4096X4096.
  9. Seat 4096X4096.
  10. Pickup_body 4096X4096
  11. Pickup_Inside 4096X4096.
  12. Pickup_Back_Lights 4096X4096.

Maps.3ds max. (Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.

Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.

Blender. BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).

  • They are located in the textures folder and have a color name.
  • There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
  • I also exported textures from Substance painter for Unreal Engine.
  • All doors open. PBR textures so you can easily tweak them for any render or engine.

Files and archives.

  1. Truck_pickup_2013_Max. Truck_F550_Blender.blend.
  2. Truck_pickup_FBX. (Default material.)
  3. Truck_pickup_Diffuse_Textures. (This isDefault textures for blender and any for editors).
  4. Truck_pickup_Corona_Material.mat. Truck_F550_Corona_Textures. (Textures for 3ds max only corona render).
  5. Truck_pickup_Unreal_textures.
  6. Truck_pickup_OBJ.
  • All Lights Self Illumination (Emissive) maps. quads and tris No NGONS Tris 299 767.
  • OBJ I exported from 3ds max. FBX I exported from Blender. I checked on Cinema 4d, just load the FBX named Blender and the textures in the same place from the Blender archive.
  • But since I don't know how to work in Cinema 4d, I didn't add the file.
Item rating
0 0
Pickup truck off road
$70.00
 
Royalty Free No Ai License 
Pickup truck off road
$70.00
 
Royalty Free No Ai License 
Available in these collections
Response 90% in 0.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2013 (.max)4.87 MBVersion: 2013Renderer: Corona 3.2
Exchange
  • Textures 1.01 GB
  • Blender (.blend) (2 files)307 MBVersion: 2.92Renderer: Eevee Version: 2.92Renderer: Eevee
  • Cinema 4D (.c4d) (2 files)599 MBVersion: R23Renderer: Default
  • mat 2013 (.mat)12 KB
  • Autodesk FBX (.fbx) (2 files)14 MB
  • OBJ (.obj, .mtl)4.66 MB

3D Model details

  • Publish date2024-03-30
  • Model ID#5192625
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 125,090
  • Vertices 131,984
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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