www-dakurlzik
Doors is separated?
Low poly Zil-130 PBR textures game ready.
3 texture sets. (glass 1024x1024 and main body and Rear 4096x4096)color, metallic, roughness,normal, AO, normal direct x,
poly count: 6578
4 meshes, main body, glass, rear and canvas.
Most of the UV is none overlapping except for wheels, mirrors and some chassis details.
Added .psd file for easy of changing the base colour and logos in photoshop for each Vehicle.
Created in Blender, substance painter and photoshop. Rendered in Blender cycles and a PBR Viewer.