stoker
Cool!
-Model created in 3ds Max 2014 and converted in multiple formats. -The Max format uses vray materials and render. -There's no need for a third party plugin or anything else, just drop your model in the scene and hit render. -Accurate scaled model, units m. -Model centered at x0, y0, axis coordinate points. -objects correctly grouped and named accordingly. -Model is built to real-world scale -smootheable and easily editable. -turbosmooth shows only in render time
-object and materials and texture are named|| TEXTURES ||
- 4k JPG - 2k JPG
- 1k JPGPolygons 188 661
Vertices 115 246the first image is Edited with photoshop