Realistic 3d model of Kenworth T800 Grapple Truck
File formats: 3ds Max 2015 FBX, Unity 2018.3.0
Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: meters
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Asset model has 19 objects
Tris count: 78.846
Polys count: 41.832
Verts count: 43.705
All parts are fully UV unwraped. No multi-materials or color fills.
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Glossiness
Base color
Metallic
Roughness
Normal
Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
Tags:
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