Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Aerial Platform fire apparatus Department Fire Rescue, City of Miame, state Florida, USA
3D model created maximally close to a real fire truck Sutphen and based on the dimensions from open sources.
3d model detailed. Drawers, blinds, doors open and have insides.
Platform, ladder and wheels animation.
- Originally created with 3ds Max 2016.
- PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
- Middle Poly model.
- This realistic 3D model is perfect for your game and render or animation.
- Drew all the dashboards and sensors myself in Photoshop.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- The suspension and frame have been worked out.
- Unit scale. cm/cm
- Scale 1 to 1.
Texture resolution for 3dsMax:
- Body 8192X8192.
- Box 8192X8192.
- Interior 8192X8192.
- Dashboards 4096X4096.
- Frame 4096X4096.
- Glass 4096X4096.
- Bottom 4096X4096.
- Wheels 4096X4096.
- Lights 4096X4096.
- Opacity 4096X4096.
- Labels 4096X4096.
Maps:
3ds max. (Corona)Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.
Unreal.BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
Blender.BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness.
They are located in the textures folder and have a color name.
I also exported textures from Substance painter for Unreal Engine.
PBR textures so you can easily tweak them for any render or engine.
Files and archives.
- Sph_100_md_2013_Max
- Sph_100_md_2016_Max
- Sph_100_md_Blender
- Sph_100_md_FBX (This is FBX file Compatible Blender, Cinema 4d and any another editors).
- Sph_100_md_Blender_Textures (This is diffuse textures for blender and any for editors).
- Sph_100_md_Corona_Material
- Sph_100_md_Corona_Textures (Textures for 3ds max only corona render).
- Sph_100_md_OBJ
- Sph_100_md_Unreal_textures
All Lights Self Illumination (Emissive) maps.
quads and tris No NGONS
Tris 475480
OBJ I exported from Blender.
FBX I exported from Blender.