MAX and FBX files contain V-RAY materials, OBJ file have no materials applied (although all PNG textures packed inside Textures archive)
2K Texture maps included:
- Base_Color (Diffuse)
- Emmisive
- Height
- Metallic
- Normal
- Roughness
Modeled with no plugins, no foul sorcery. Only pair of crooked hands :)
Thruster bell is conected to bone and can rotate in 5° in any direction. Also note that model have no rear and must be placed on flat surface (like spaceship flat stern).
Large fusion thruster, planned as part of future M.U.L.E. (Modular Universal Longterm Extraplanetary) construction system (modular ship/station pack).
PLEASE NOTE: Textures was made in Substance Painter, so theoretically I will be able to create additional texture sets with different shaders (say for Unity, Unreal4 etc), BUT unfortunately, I will not be able to check their quality or make a finished model with the appropriate shaders. At least for now. Come on, have mercy, I became a modeler a couple of months ago :)
P.S. Шпрехаю по-русски. Говорю українською.