MODEL_DESCRIPTION
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Maya 2018 and rendered with Redshift render.
FEATURES
-Both of Model is a set of 3 seperated object
-A properly scaled game asset model for an accurate representation of the original object.
-Tron_Lightcycle 13793 Polygon
-Tron_Lightcycle 14424 Vertex
-Tron_Lightcycle 26500 Tris
Prewiew rendered with Maya Redshift
Redshift Standart Materials only
Model has real world scale and is centered at near 0,0,0
Clean mesh edge loop,quads and triple
Objects,Metarials, Textures use meaningful names( striped texture path names)
-Model does not include any backgrounds or scenes used in preview images.
DEMENTION
Height:( 111 CM 43.700 INCH)
Width :( 108 CM 42.519 INCH)
Lenght:(285 CM 112.204 INCH)
TEXTURES DETAIL
All textures are hand painted with substence painter and photoshop
4096x 4096 These (Basecolor,Normal,Roughness,Height,Emissive and Metallic maps).
There are 3 different texture maps.(Red,Green_Blue)
Models resolutions are optimized for polygon efficiency.
Maya model are grouped for easy selection, and objects are logically named for ease of scene management.
FILE FORMATS
The Maya ALL formats are set with the'3' button for the geometry aproximation preview and render
Orginal Maya format (.MA) files with rig setup
Maya 2018
OBJ (Multi Format) is directly exported from maya
FBX - (Multi formats) is directly exported from maya.Received fbx according to Unreal.
The Maya 2018 formats are ready to render exactly Redshift (version 2.6.53 ) and other render engines.
Tron_Lightcycle