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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Tie Interceptor model game ready.
Textures in 2048.
All textures(except NormalMap) must be plugged into UV channel 1 (UV1), But Normal map must be plugged into UV channel 0 (UV0).