Here is a my walking mech neck design with rusty textures. ------------------------------------------------------- Informations about the textures and the poly-count. Polygons: 26663 Vertices: 18564 Triangles: 36256 3 PBR textures-sets: - Normal map - Color map - Metalness map - Roughness map - Ambient occlusion map - Curvature map - All textures in 4096 x 4096 px resolution ======================================================= 12 available formates - fbx (7.4 binary and 6.1 ASCII) - obj and mtl - dae - blend (2.78a) - stl - abc (Alembic) - ply - x3d - x - dxf - wrl - raw ======================================================= Test videos. I created the model, the rig and the animations in Blender 2.78a for texturing I used 3d-Coat. And I checked the animation in Unreal 4 and Unity 5. --- Walking Mech Neck in Blender 2.78a: https://www.youtube.com/watch?v=ssKbPDXGR50 --- Walking Mech Neck in Unity 5: https://www.youtube.com/watch?v=YbqumaZkU34 --- Walking Mech Neck in Unreal 4: https://www.youtube.com/watch?v=sd3a_xrrNtc -------------------------------------------------------