Detailed model of a Star Wars original trilogy era Imperial TIE Interceptor, including pilot.
Geometry and Rigging
The model consists of 280,165 vertices / 271,154 faces, divided between five meshes - main fuselage, wings, pilot, windows and exhausts - parented to an empty.
Materials and Textures
The model is fully unwrapped with non-overlapping UV maps and comes with three primary PBR materials - the fuselage, the wings and the pilot. Each material comes with a base colour, ambient occlusion, metallic, roughness and normal map, the fuselage material also has an emission map for the internal control panel lights. The windows have a basic glass material and the exhausts a simple emission material. The pilot textures are 2k while the other textures are all 4k.
Note: The textures may not import correctly in the .obj version but the textures are all clearly named so it should be easy to reconnect them.