
A sci-fi stylized truck made in Blender.
As much as I like adding detail to geometry, I just had to stop at 100k vertices and this is what the truck is made of. It's not low but it's also not very high and I am able to use it in Unity with no problems (see preview images, some are marked as Unity renders).
I have actually modeled and textured the interior just for the fun of it and while nobody is probably look inside, the front window is transparent so I had to make it right. Each part is unwrapped to the best of my abilities, all materials and textures are assigned in Blender and also packed in an archive to be used outside of it.
The truck is fully rigged with FK bones:
Formats: BLEND, FBX, OBJ, GLTF. (Note: I have no idea how accurate the exporting process for the OBJ and GLTF files is, I have no way to check it. I just exported them from Blender as I would with the FBX, which works fine).