Low poly model of Rusty Car Tire. This model is optimised for games and realtime engines that require high performance.
All quads (240 quads).
Textures included (3x .png)tire_n.png 2048x2048 Normaltire_d.png 2048x2048 Diffusetire_s.png 2048x2048 Specular
Clean human readable unwrapped non-overlapping UVs.
Mesh normals of all formats were set in Max using smoothing groups.
Note: Normal map is generated using xNormal's tangent basis.