
Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
Perfect for automotive design simulations, virtual reality experiences, and performance engine educational tools, this model features intricate components like dual turbochargers and complex intercooler piping for realistic interaction.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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