The traffic signs were made in Blender 2.93
Render 1920x1080 px jpeg (Cycles)
The file contains 4 objects:
stand_plastic_1480 polygons (928 triangles)481 verts
PBR textures (metal-rough/specular-glossiness) 2048x2048 px
stand_plastic_2121 polygons (238 triangles)128 vertsPBR textures (metal-rough/specular-glossiness) 2048x2048 px
stand_concrete5 polygons (10 triangles)8 vertsPBR textures (metal-rough/specular-glossiness) 2048x2048 px
traffic_sign 210 polygons (408 triangles)257 vertsPBR textures (metal-rough/specular-glossiness) 2048x2048 px for Pillar_matPBR textures (metal-rough/specular-glossiness) 1024x1024 px for Sign_mat
The archive contains textures for 10 road signs 1024x1024 pxTo change the appearance of the traffic sign, you need to select textures from the corresponding folder for the Sign_mat material.
Textures PBR metal-rough 2048x2048 png
and PBR specular/glossiness 2048x2048
are in separated archieve.
Formats: