The traffic signs were made in Blender 2.93
Render 1920x1080 px jpeg (Cycles)
The file contains 4 objects:
stand_plastic_1
480 polygons (928 triangles)
481 verts
PBR textures (metal-rough/specular-glossiness) 2048x2048 px
stand_plastic_2 121 polygons (238 triangles) 128 verts PBR textures (metal-rough/specular-glossiness) 2048x2048 px
stand_concrete 5 polygons (10 triangles) 8 verts PBR textures (metal-rough/specular-glossiness) 2048x2048 px
traffic_sign 210 polygons (408 triangles) 257 verts PBR textures (metal-rough/specular-glossiness) 2048x2048 px for Pillar_mat PBR textures (metal-rough/specular-glossiness) 1024x1024 px for Sign_mat
The archive contains textures for 60 road signs 1024x1024 px To change the appearance of the traffic sign, you need to select textures from the corresponding folder for the Sign_mat material.
Textures PBR metal-rough 2048x2048 png
and PBR specular/glossiness 2048x2048
are in separated archieve.
Formats: