Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The spinning teacup ride car’s whimsical design with exaggerated handles and playful paint patterns is perfect for theme park simulations, fairground animations, and children's video games. This model adds a touch of fun and creativity to any project, making it ideal for interactive storytelling and animation sequences.
The model's textures are PBR, Diffuse, Normal Map, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size.
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