Remote Control Vehicle 3D Model
This RC Racing Car model is designed for both flexibility and performance - ready for high-quality rendering and rigging setups in your preferred 3D environment.
The body can be customized using your preferred 3D painting application, allowing you to apply your own unique design.
All meshes are subdivision-ready. Model and textures are optimized for use as a high-quality hero asset.
Ready to use for:
Cinema 4D Version 2025.2.0 and up
– Default (without UDIMs, 9 material sets) – baked mesh, can be split
– from Corona 12 (physical material, with UDIMs) – unbaked, separate meshes, ready for rigging
– from Redshift 2025.4.1 (standard material, with UDIMs) – unbaked, separate meshes, ready for rigging
Blender from 4.4 and up
– Ready to render with Cycles Renderer (UDIMs supported) - unbaked, separate meshes, ready for rigging
Could also work with older versions, but is not tested. If compatibility is uncertain, feel free to ask — we will find a suitable solution.
Textures:
– PBR Textures (9 sets each in 4k): ALBEDO, NORMAL, ROUGHNESS, METALNESS (.tga)
Additional Formats (9 material sets, baked mesh, can be split):
– .fbx with textures and materials
– .obj with textures and materials
– .gltf with textures and materials
Get in Touch
We will always find an individual solution for your 3D requirements, so do not hesitate to ask.
If you have any questions, suggestions or need another format, please contact:
Web | www.danielweinlein.comMail | d.wstudios@hotmail.de
Thank you!
Copyright: Daniel Weinlein 2025