The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Maya 2018 and rendered with Redshift render
FEATURES-Each car consists of body and wheel parts. It also consists of LOD0, LOD1 and LOD2.-Scaled for an accurate representation.-Each LOD consists of 2 parts, a body and a wheel.-Prewiew rendered with Maya Redshift
-Redshift Standart Materials only-Model has real world scale and is centered at near 0,0,0 -We design Car assets with correct Topology. we Used tris and poligon-Every part of model parts and textures are properly named-Model does not include any backgrounds or scenes used in preview images.
POLY COUNTLOD0: Tris: 27705 Vertices: 15148 Polygons:14264LOD1: Tris:12338 Vertices: 6866 Polygons: 6393LOD2: Tris: 5082 Vertices: 2689 Polygons: 2689
DEMENTIONWidth:166.926 CM - 65,718 INCH Length:408,921 CM - 160,992 INCHHeight :102.782 CM - 40,465 INCH
TEXTURES DETAILAll textures are hand painted with substence painter and photoshop2048x 2048 These (Albedo,Metallic,Normal and Emisson maps)İnclude 2 types of texture filesMaya model are grouped for easy selection, and objects are logically named for ease of scene management.
FILE FORMATS
3D production quality cannot be smoothed because it is made in accordance with game engines.Orginal Maya format (.MA) files with rig setup
The Maya 2018 formats are ready to render exactly Redshift (version 2.6.53 ) and other render engines.