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GYPSY VARDO CARAVAN
by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19
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DESCRIPTION:
This is a nice looking model and very close to be unique. This caravan clearly shows most of the traditional details of the Gypsy culture. This caravans are still being used by the people today as a part of their culture.
There are some dublicated objects in scene which were increased the polygon count. But I think this is not an issue for new gaming engines (if not please inform me about this:)
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INFO FROM https://en.wikipedia.org/wiki/Vardo_(Romani_wagon):
A vardo (also wag(g)on, living wagon, van, and caravan) is a traditional horse-drawn wagon used by British Romanichal Travellers as their home. The vehicle is typically highly decorated, intricately carved, brightly painted, and even gilded. The Romanichal Traveller (Gypsy) tradition of the vardo is seen as a high cultural point of both artistic design and a masterpiece of woodcrafter's art. The heyday of the caravan lasted for roughly 70 years, from the mid-1800s through the first two decades of the twentieth century. Not used for year-round living today, they are shown at the cultural gatherings held throughout the year, the best known of which is Appleby Horse Fair.
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I'm NOT PERFECT:
Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.
I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).
A little nice conversation is able to solve all problems in minutes. I know somehow :))
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FILE FORMATS:
gypcart(SOURCE).C4D is the main file for Cinema 4D users. No textures or objects were baked. This needs TEX folder for texturing.
gypcart.C4D has connected objects and baked textures. This format needs UVTEX folder for materials.
gypcart.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.
gypcart.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.
gypcart.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly).
gypcart.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.
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RAR ARCHIVES:
TEX.RAR has 24 texture JPG images for gypcart(SOURCE).C4D file.
UVTEX.RAR has 47 UVW JPG images for other formats.
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TEXTURES:
UVW images are in 1536, 2048, 3072, 4096 and 6144 pixel sizes. All they are high quality JPG images.
Fabrics were made in Marvelous Designer. If you fail to render the back sides of them please select the NORMAL TAGs of these objects and make ALIGN VERTEX TO FACE NORMALS adjustment.
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COUNTS:
69 objects
255,019 polygons
232,237 points
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INFO:
-Follow my tutorials in youtube:
https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw
-Need some photoshop brushes or images? I'm here:
https://shadedancer619.deviantart.com/
Enjoy!
See you...