Blender model and derived .fbx, .stl, .obj, and .mtl. No image textures used, everything is geometry and materials. Blender file set up to allow for wheel rotation, steering, throttle and brake lever actuation, as well as suspension movement by manipulation of a single parameter (rotation, location) each.
Objects: 61 Vertices: 75,496 Edges: 142,604 Faces: 68,121 Triangles: 139,994