C
cruff323
Very good mesh work and easy to change anything if needed. There is a lack of customization due to the textures only being on a png, but making a psd isn't hard to do for a model uv unwrapped so well as this one is.
This is a Sherco 3D model of motocross for games. It was modeled with Blender with textures in PBR made in Substance Painter. All steps follow the gaming workflow. It is optimized for real-time use. All textures are available in 4096x4096, PNG 8 format.• PBR (BaseColor, Rougness, Metallic, Normal, AO).• Unreal Engine 4 ((Albedo) BaseColor, (ARM) OcclusionRoughnessMetallic, Normal).• Unity 5 (AlbedoTransparency, AO, MetallicSmoothness, Normal).
Programs used in the project: Blender and Substance Painter, rendered in Marmoset and Unreal. / 235,646 tris
Contents:• BLEND• C4D• FBX• OBJ• SUBSTANCE PAINTER• TEXTURES: PBR, UNREAL, UNITY
Portfolio: www.artstation.com/eltoneusebio