Motorcycle
File Format:
-Maya 2020
-3ds max 2017
-FBX
-OBJ
-Blender
Model :
-Clean topology based on quads.
-Fully unwrapped UVs, Non-overlapping.
-All nodes are named clearly.
-Real-world scale.
-The unit in maya is centimeter.
-All objects, textures and materials are named appropriately.
-No plugins are needed to use this model.
Textures:
UDIM textures,motorcycle 4096 x 4096png (base color, height, metallic, normal, roughness)Render:
-Menatal ray 3ds max 2017
If you need anything else you can contact me.