Romaneus
Perfect work!
This motorcycle had being modeled in Autodesk Maya 2018.The parts are seperated which makes it easy to modify and even subdivide individual part.Attention to detail is given from motorcycle engine to even the smallest insignicant bolt.
The textures are PBR and in 2k ranging from Albedo(Base map) to metallic,roughness,glossy,emissive and reflective.TexturesBoltsCar BrakesCar engineChrome engine baseCopper exhaustEmissive engineFendersGlassPlastic CablesTirewheels
The final render is done in Marmoset Toolbag 3.04 with custom Unreal template.